Oh Mr. Moochick, forgetting where super important world saving devices are.  Are you playable?  Are you an assist character?  Are you even in this game?  Am I teasing for the sake of teasing?

Who knows.  Except me.

Twilight: So after Double Cross betrayed Princess Celestia, her niece betrayed her and tried to take Double Cross's spot in order to impress King Magnus. But little did they know, King Magnus was planning on betraying both of them, an-
Rainbow Dash: Are you telling me this entire kingdom's history is based on everyone stabbing each other in the back.
Twilight: Basically.
Rainbow Dash: And I'm wearing the armor of history's greatest traitor?
Twilight: Yep.
Princess Luna: Double Cross is more infamous than me?
Hawkeem: You're sympathetic and adorably lame, that gets you a lot of mileage these days.
Twilight: Also last I read Double Cross had a thing for making orphans cry.
Princess Luna: ...I'm not history's greatest traitor, HUZZAH!!
Here’s a look at Rainbow Dash’s season 1 and season 2 outfits.  The season 2 outfit is the same model made famous by ironically, an Equestrian general who defected to King Magnus’s side during the old war.
Say what you want about Double Cross, she had good taste in light and flexible armor.  Oh and she totally called Magnus eventually winning too.

Here’s a look at Rainbow Dash’s season 1 and season 2 outfits.  The season 2 outfit is the same model made famous by ironically, an Equestrian general who defected to King Magnus’s side during the old war.

Say what you want about Double Cross, she had good taste in light and flexible armor.  Oh and she totally called Magnus eventually winning too.

I've always liked the Dragon Age: Origins character select screen but I think that's pretty complicated with RPGMaker right?
Anonymous

I have never played that game, so I’m going off of some screen shots.  A system like that is actually really easy for me to make, actually the same basic system I’m currently planning, just a much different layout.

The problem with it is it works great for a moderately sized cast, but not a excessively large one like mine.  Unfortunately I’m doomed to mostly using boxes…

Characters already in…

thebeansehreport:

Forgot to mention, under the break is a list of characters already in.

Read More

Vote your favorites. 4 Days Left!

thebeansehreport:

Alright, time for the voting poll.  I have ten slots open, and I want to make them count, so there’s going to be a lot of information under the break.  Make sure to read all of them.

Link to vote is also under the break.

I’ll reblog this every night for a week, then the voting will end.

Read More

Poll Update…
  1. Trixie - 12 votes
  2. Shining Armor - 11 votes
  3. Princess Cadance - 10 votes
  4. Dr. Whooves - 9 votes
  5. Lyra - 8 votes
  6. Queen Chrysalis - 7 votes
  7. Gummy - 7 votes
  8. Zecora - 7 votes
  9. Big Macintosh - 6 votes
  10. Daring Do - 6 votes
  11. Iron Will - 6 votes
  12. Octavia - 6 votes
  13. Vinyl Scratch - 6 votes

It looks like Trixie has dethroned Shining Armor as the number one pick, and we live in a golden age where Zecora is tied with Chrysalis.  On a side note you may have noticed due to ties the list goes to #13, which if the poll ends like that I’m just going to choose my favorites of them.

That’s all for now, thank you for your time.

- Super Writer

Well, I’m gonna have to rebuild the character select screen.  Don’t get me wrong, there are scripts to do it for me, but none of them have any style what-so ever.
So the centerpiece of my new screen will be a rotating one based off the title screen.  The rest of the cast will use uniform boxes.  Hopefully this won’t take too long to make, heh, but at least the new system won’t require most of the crazy ass junk I had to make the last one work.

Well, I’m gonna have to rebuild the character select screen.  Don’t get me wrong, there are scripts to do it for me, but none of them have any style what-so ever.

So the centerpiece of my new screen will be a rotating one based off the title screen.  The rest of the cast will use uniform boxes.  Hopefully this won’t take too long to make, heh, but at least the new system won’t require most of the crazy ass junk I had to make the last one work.

Frankly, I think some of the stats in the status menu don't really need to be shown. I.E floor damage, the regens, or item boost. Unless you have stuff that can adjust them, in that case keep 'em.

I still have a lot to adjust with that screen, as it is built for a different battle system, things like “counter rate”, “HP cost rate” and “EXP rate” are meaningless to this game.  I do want to replace them with other more relevant terms later though, like something showing how strong a character’s counter is.

1. Will returning characters (that were in the game before) be realized with the same gimmick or will they be mostly remade for the new version? 2. With gimmicks, does the new engine provide anything that was not possible before? 3. Giant Fluttershy battles, can we long for them or should we prepare for something better? P.S. Maybe some sign on the blog about continuous voting could help maximize the voter turnout. But there are poll updates anyway.
  1. Depends on the character, VXA has some features 2k3 doesn’t and vice versa, and the TSBS I’m using throws a spanner into the works as it makes some gimmicks, like those of Twilight’s limit breaks and La Tormenta’s combo system, completely redundant.
  2. Yes, I am provided with more commands that don’t require me to break the system to use, but again, I lost some features.
  3. I’m still planning on making them, but it might actually be harder to make.  At least until I figure it out.

P.S. I’m just tallying up numbers when votes come in, I have no way of setting up some live system, though today has already seen more votes than yesterday.