Greek, I love gyro sandwhiches, though I’m quite fond of Mexican food, poke and sushi.
La Tormenta’s right+down move is the Kinniku Buster from the Japanese comic, Kinnikuman, a comic well known in Japan and not so much outside of it.
There will be plenty of obscure references hidden about in the game. As for Transformers, yes I can confirm something’s in there.
Small fun fact, I was at one point going to give Flim and Flam the ability to transform the SSCS6000 into an Optimus Prime clone.
Beanseh’s based on noir character, so we got an American I guess, and both Czar is based on Arabians.
Basically, I’m taking a new approach to a lot of fanon ideas.
I can confirm Jaded Wand never appears in a modern area of the game. If she did, things would get really ugly.
I hear the Windows emulator Wine works on Linux, and might work on Mac. I have no way of checking though, sorry.
He’s not getting buffed, I just gave La Tormenta an animation to use before he attacks to make timing easier. This is because many gimmicks and assist characters can throw it off.
On a side note, an old remnant of a gimmick Hawkeem had long ago is still available, after having him attack, hold left and he’ll change into an older sprite and shoot a flintlock. This will be absent in 3.0, but you can check it out if you want.
Yes, I’m adding in more and more to the system, so it is uncertain when it will come out now. Nice part is most of the new gimmicks I’m adding it are simple and I think I’ll be able to do 3-5 a day.
Yes, right before releasing 3.0, I want to make an update showcase showing every change a character has taken. This is because I feel 3.0 is the biggest change yet, it has had 2 months of feedback, plenty of time to see how certain characters play and just how lackluster some where compared to others.
Yes, but the only one I can confirm is the Conductor during the second battle with him.